Anthem Weapon Dmg
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Various types of weapons exist in Anthem. Classes Assault rifle, Autocannon, Blade Slinger, Grenade launcher, Heavy pistol, Light machine gun, Machine pistol, Marksman rifle, Pulse Accelerator. In Anthem, you will be able to unlock various different rarity of weapons. The higher the rarity the better is the damage, recoil, and other stats. The Masterworks and Legendaries weapons are the most powerful guns you will find in the game. They have high damage, stability, and the best part they have unique perks/ bonus effects.
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Legendary and masterwork weapons are the best guns you can get in Anthem. They have the best stats, the most power, and the most interesting perks and effects. You’ll only be able to obtain them later on in the game, either through crafting or loot drops, and a lot of people are interested how legendaries from their chosen weapon class behave. This guide is going to give you a list of all Anthem legendary & masterwork weapons, their effects and perks.
All masterwork & legendary weapons
All of these weapons can only appear in masterwork and legendary variants. Both versions will have the masterwork effect/perk, but the legendary one will have better stats. Here’s the full list, with names, types and effects:
Weapon name | Type | Effect/Perk |
---|---|---|
Artinia’s Gambit | LMG | When reloading, detonates a combo explosion in the immediate area |
Avenging Herald | Heavy pistol | Hovering increases weapon damage by 200% |
Glorious Results | Heavy pistol | Hitting 2 enemy weak points increases weapon damage by 150% for 5 seconds |
Fist of Stral | Autocannon | Hitting enemies increases weapon damage by 10% for 5 seconds. Stacks to 10. |
Cycle of Pain | LMG | Weak points hits increase weapon rate of fire by 10% for 10 seconds. Stacks to 10. |
Ralner’s Blaze | Assault rifle | Ignites the target while on a hit streak (5). |
Vassa’s Surprise | Machine pistol | On a melee hit, gain 25% ammo in the magazine. |
Endless Siege | Autocannon | Base magazine size is increased by 100% and base damage is increased by 100%. |
Papa Pump | Shotgun | Reloading increases force and delivers bonus damage of 150% for 5 seconds. Stacks to 2. |
Retaliation of Garretus | Machine pistol | When suit health declines, weapon damage increases by 125% for 10 seconds. |
The Last Stand | Autocannon | When suit health declines, weapon damage increases by 125% for 10 seconds. |
Divine Vengeance | Assault rifle | Every third weak point hit causes large fire explosions. |
Thunderbolt of Yvenia | Marksman rifle | Has a 33% chance to deal large electric damage. |
Sentinel’s Vengeance | Grenade launcher | Detonates an area acid effect on a small hit-streak. |
Insult and Injury | Grenade launcher | Defeating an enemy clears harmful status effects and boosts effect resistance by 75% for 10 seconds. |
Pyrrhic Victory | Assault rifle | Defeating an enemy, or hitting them 10 times, causes a force explosion. |
Truth of Tarsis | Sniper rifle | Hitting weak points on enemies under a status effect will set off a chain combo. |
Renewed Courage | LMG | Last shot reduces recoil by 50% for the next 20 seconds. Stacks to 2. |
Elemental Rage | Assault rifle | Hitting Elite enemies increases all elemental damage by 5% for 10 seconds. Stacks to 20. |
Gawin’s Vengeance | Grenade launcher | Fires a round that detonates into four smaller projectiles. |
Close Encounter | Heavy pistol | Dashing increases weapon damage by 75% for 10 seconds. |
Siege Breaker | Sniper rifle | On a hit-streak (3), shots freeze the target. |
Rolling Carnage | Shotgun | Dashing increases this weapon’s damage by 50% for 20 seconds. Stacks to 3. |
Radiant Fortress | Shotgun | Hitting 8 shots in a single burst recharges shields by 35%. |
Light of The Legion | Marksman rifle | Emptying the magazine recharges shields. |
Unending Battle | Machine pistol | Hitting an (Elite or higher) enemy at point-blank range increases weapon and melee damage by 110% for 5 seconds. |
Wyvern Blitz | Sniper rifle | Hovering while firing increases weapon weak point damage by 40%. |
Balm of Gavinicus | Grenade launcher | Hitting 2 enemies restores 25% armor. |
Death from Above | Marksman rifle | While hovering, increases weak point damage by 65%. |
Soothing Touch | Marksman rifle | Hits reduce recoil by 50%. Stacks to 3 for 5 seconds. |
Learn all about the weapons in Anthem in this guide! This includes what inscriptions are, weapon perks and abilities, & exclusive Javelin weapons.
All Weapons & Equipments
All Gears | All Components |
All Weapon | All Consumable |
All Weapons List
- Assault Rifle / Marksman Rifle / Sniper Rifle
- Heavy Pistol / Machine Pistol / LMG
- Shotgun / Autocannon / Grenade Launcher
All Weapons List
Assault Rifle Weapon List
Weapon | Traits |
---|---|
Defender | Standard-issue Freelancer assault rifle. Effective at mid-range combat situations due to its great rate of fire, and high ammo capacity. |
Elemental Rage *Masterwork Weapon | The Elemental Rage is an upgraded Defender with Veteran's Furor which increases all elemental damage by 5% for 10 seconds when you hit Elite enemies. Effect stacks up to 20. |
Warden | Burst-fire assault rifle great for engaging enemies at long distance. Due to its burst-fire qualities, it has a relatively low fire rate, but provides better accuracy. |
Hammerhead | Greatest striking power in relation to other Assault Rifles. Great for finishing off enemies, but suffers from low fire rate, and small ammo capacity. |
Ralner's Blaze *Masterwork Weapon | Ralner's Blaze is an upgraded Hammerhead that ignites the target while on a hit-streak (5) |
Marksman Rifle Weapon List
Weapon | Traits |
---|---|
Scout | The Scout is a powerful Marksman Rifle when used at a distance. It has a decent fire rate, and ammo capacity to weaken enemies before finishing them off. |
Guardian | Fires 3 round bursts, and has a bit of a learning curve to achieve its maximum potential. The Guardian is a solid rifle for mid to long range combat. |
Death From Above *Masterwork Weapon | Death From Above is an upgraded Guardian with Raptor's Sense that increases weak point damage by 65% while hovering. |
Anvil | A hard-hitting Marksman Rifle with a high rate of fire. Despite this, it has noticeable recoil, and a low ammo capacity. |
Thunderbolt Of Yvenia *Masterwork Weapon | The Thunderbolt Of Yvenia is an upgraded Scout that has a chance to deal large electric damage when fired at enemies. Best used to decimate enemy shields. |
Sniper Rifle Weapon List
Weapon | Traits |
---|---|
Deadeye | Despite having a high strike force at a distance, the Deadeye is not a rapid fire weapon. Take time to aim at your target to maximize this weapon's abilities. |
Whirlwind | Despite lacking firepower compared to other weapons in its class, the Whirlwind boasts a fire rate close to resembling Assault Rifles. Can be used to unload bullets on enemies at range. |
Devastator | After charging, the Rifle can deliver tremendous knockdown force at a distance. To add to this, its ammunition can also explode on contact, making it a deadly weapon in long range. |
Wyvern Blitz *Masterwork Weapon | The Wyvern Blitz is an upgraded Deadeye that increases weak point damage by 40% when hovering. |
Truth of Tarsis *Masterwork Weapon | The Truth of Tarsis is an upgraded Devastator that can set off a chain combo when hitting weak points of enemies under a status effect. |
Heavy Pistol Weapon List
Weapon | Traits |
---|---|
Barrage | The Barrage is a heavy pistol that has a tremendous rate of fire, letting you shoot first, then loot later. |
Resolution | The Resolution has a high rate of fire, paired with high damage. A good weapon to have due to its traits. |
Blastback | The Blastback has a high damage value, making it ideal for close-quarters combat. |
Glorious Result *Masterwork Weapon | Upgraded Resolution with Gunslinger's Fury. Hitting 2 enemy weak points quickly increases all weapon damage by 150% for 5 seconds. |
Avenging Herald *Masterwork Weapon | Upgraded Blastback with Raptor's Deadeye. Hovering increases weapon damage by 200%. |
Machine Pistol Weapon List
Weapon | Traits |
---|---|
Fulcrum | The Fulcrum is the most balanced weapon in the Machine Pistol category, with its decent damage, and high fire rate. |
Hailstorm | The Hailstorm is the fastest-firing weapon in its class. Due to its low accuracy, it is best used against enemies in very short range. |
Trajector | The Trajector is a weapon that has longer range than other Machine Pistols, but a lower rate of fire. It can be great for enemies at a longer range. |
Light Machine Gun Weapon List
Weapon | Traits |
---|---|
Relentless | A well balanced Light Machine Gun, the Relentless is a superb weapon to use in several combat situations. |
Artinia's Gambit *Masterwork Weapon | The Artinia's Gambit is an upgraded Relentless that detonates a Combo explosion in the immediate area when reloading. |
Havoc | Despite boasting the fastest fire rate in the Light Machine Gun class, the Havoc suffers in the damage and accuracy department. Best used for taking out waves of weak enemies. |
Sledgehammer | The heaviest hitter in its class, the Sledgehammer suffers from the lowest ammo capacity, and fire rate. Best used when fighting against heavy targets. |
Cycle Of Pain *Masterwork Weapon | Cycle of Pain is an upgraded Sledge Hammer with Marksman's Swiftness: Weak point hits increase weapon rate of fire by 10% for 10 seconds. Stacks to 10. |
Shotgun Weapon List
Weapon | Traits |
---|---|
Scattershot | Standard issue Freelancer Shotgun. Well balanced in power and ammo capacity, making it ideal to use in tight spaces. |
Vengeance | Fires two successive shells at a time, and excels in fire rate, the Vengeance is a deadly weapon in close range. |
Constrictor | Shotgun which becomes more accurate, the more it fires. Can be used to go toe-to-toe with strong targets. |
Papa Pump *Masterwork Weapon | Upgraded Scattershot with special traits. Reloading will increase damage by 100% for 15 seconds. The buff can be stacked twice, making you deadlier with every manual reload after two shots. |
Rolling Carnage *Masterwork Weapon | Upgraded Vengeance with Scout's Advantage. Dashing will increase the weapon damage by 50% for 20 seconds, which stacks up to 3. |
Autocannon Weapon List
Anthem Weapon Damage Type
Weapon | Traits |
---|---|
Cloudburst | Heavy weapon with an impressive rate of fire. Best for cutting down waves of enemies due to how fast it can unload its magazine. |
Mauler | Autocannon which boasts the best firepower in its class, but suffers from a low rate of fire. Despite its low fire rate, it has no spin up time, meaning you can quickly fire at enemies to bring them down. |
Torrent | Autocannon which gets more accurate the longer the trigger is held. Despite a long spin up time, the Torrent also boasts the best fire rate in its class, making it ideal to use against tanky targets. |
Grenade Launcher Weapon List
Aftershock | When shot, the Aftershock's ammo sticks to targets or surfaces. These bullets then explode after a short period of time. |
Bombardier | The Bombardier's grenades bounce around the area as they are fired. The range is increased due to bouncing grenades, making it a joy to use against crowds. |
Lurker | The Lurker's grenades do not detonate until you trigger them, making them traps that you can lay for unsuspecting enemies in battle. |
Weapons & Guns - Overview
Choose from a Selection of Weapons in Anthem
Arm yourself to survive in the dangerous world of Anthem. From high-tech weapons to the more standard ones, take your pick on which weapons to take with you on your journey.
Weapons Come with Ability-Induced Traits
Other than raising your damage output, rare weapons also give a small boost to your other stats and abilities through random Traits. Use weapons with Traits that compliment your build.
Get More Traits the Higher the Weapon Rarity
Weapon rarities dictate how many Traits a weapon can be outfitted with. Common weapons gets at least 1 Inscription, while Legendary weapons gets up to 4 of them!
Some Weapons Exclusive To Certain Javelins
There are some weapons that you can only attach or equip when using a certain Javelin. These weapons are in-tune with a certain Javelin's abilities and perks and can only be equipped to them.
Colossus Can Use Autocannons & Grenade Launchers
The Colossus is a type of Javelin that can use heavy weapons such as Autocannons and Grenade Launchers due to its size & abilities. However, it cannot equip and use Pistol weapons in the game.
Check Out the Colossus Javelin Class GuideAnthem Related Article
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