Battle Mage Dmg
Class: DRAGONKNIGHT
May 23, 2017 Early damage is really good, it gets harder later on. Training a BaM to high levels is hard, as their attack range is really small (puny Finishing blow) but teleporting makes them very agile (Battle mages have probably the best teleport in the game, allowing you to.
Race: Dunmer (Dark Elf)
- Battlemage is a class in various Elder Scrolls games. They commonly focus on combat using both magic spells, as well as blunt and blade weapons. Battlemages are a deadly mix of scholar and soldier, and are trained to utilize offensive spells during combat. In such situations, battlemages have.
- While the Battle Mage is an absolute beast in PvE, she often struggles in solo scenarios due to her lack of personal damage. This means that Arena and Solo quests aren’t her strengths.Usually in Arena, Battle Mages avoid fighting against Warrior classes with high HP and DEF, such as Paladin and Shillien Knights. On the other hand, they can take challenge t Rogue classes.
Main Role: Damage
Skills
Bar 1
Weapon 1: One Handed And Shield
Vampire Skill
Invigorating DrainMages Guild Skill El capitan 10.11.0 dmg torrent.
Structured EntropyVampire Skill
Elusive MistDragonknight Skill
Igneous ShieldDragonknight Skill
Coagulating BloodVampire Skill
Devouring SwarmBar 2
Weapon 2: One Handed And Shield
Dragonknight Skill
Burning EmbersDragonknight Skill
Flame LashDragonknight Skill
Choking TalonsAssault Skill
Battle Mage Dnd 5e
Proximity DetonationDragonknight Skill
Deep BreathMages Guild Skill
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Shooting StarArmor Types
Light Armor | Medium Armor | Heavy Armor |
1 | 1 | 5 |
Gear and Item Set Info
5-Burning Spellweave (3 Jewelry, 1H+S) (Sword-Sharpened/Flame Dmg) (Jewelry-Spell Dmg Enchants)
5-Seducer (All Heavy) (Chest+Legs - Prismatic/Infused) (Boots, Gauntlets, Belt - Max Magicka/Inpen)
2-Grothdarr (1 Medium 1 Light-Max Magicka/Inpen)
2-Endurance (Bar 1-AKA 'Defensive Bar') (Sword-Defending/Flame Damage) (Shield-Infused/Max Hp)
General Info
-We keep Endurance on our defensive bar with Entropy because the 2 primary heals of the bar(Invigorating drain and Coagulating blood) Scale off percentages of health, so increasing our max health by 8% via entropy and the roughly 1400 set bonus of endurance generates maximum healing.
--2 BSW on our more offensive bar to give us nice burst potential in keeping with the theme of the build.
---Valkyn Skoria is a good substitute for Grothdarr for overworld/solo but grothdarr's damage is unreal against multiple opponents imo.
----This build has extremely high self reliance, Deep breath, Proximity and shooting star combined with grothdarr can nuke multiple players with relative easy. Especially if you've already applied Burning embers and talons to them.
-----For max results in nuking down groups, activate proximity detonation, entropy(For our major sorc buff), deep breath(As both Deep breath and Detonation take a moment to fire), and then launch shooting star. Immediately bar swap to talons to lock the enemies in place and be on our offensive bar to increase our damage through our BSW proc.
Champion Point Tips
The warrior:
Max out elemental defender for sure to help mitigate some of the extra flame damage we take as a Vampire(Being a dunmer helps immensly as well). Hardy also provides some much needed mitigation.
The mage:
Max out Elemental Expert, Split remaining points between thermaturge and elfborn to help boost our offensive potential
The Thief:
Max out Magician/Arcanist to help reduce our costs and increase our recovery.