Diablo 3 Dmg Calculator
Note that DPS has been switched to 'Burst DPS' which is essentially Unbuffed DPS * Elemental% * Elite% * Skills%. Skills% is the affix found in items (and not passives or skills used by heroes).
Essentially the DPS calculator is the amount of damage if you were to hit an Elite with your Skill based affix with the assumption that the Skill only does 100% weapon damage and that the Skill is related with your best Element. What we have at the moment, is something that helps the player determine the relative value of a DPS affix in relation to another affix (ie. how good is a main stat vs CC vs CD vs Elemental vs Elite etc)
The primary principle to using the calculator remains the same below but has been updated with new Elemental%, Elite% and Skill% calculator options which is applied to the *Skill DPS ('Burst DPS')
- copied and stickied this thread into General Discussions as it's a rather useful function of the site that generally gets missed by people.
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(examples are old below (pre-expansion) but still applies with the latest expansion and patch version of Diablo 3)
A useful DPS and EHP calculator tool is now available in all character sheets where it is now possible to more clearly assess what stat to focus on to increase your overall unbuffed DPS or EHP (unbuffed meaning that we don't use chosen passives/skills or paragon points giving us a fair baseline to make a ladder in the site)
This is particularly useful to determine how much of a gain a certain stat is and then compare it to another, for instance :
Instead of 50% critical hit damage, you can get the same DPS increase from around 204 STR in the above example. The same principle applies to every stat in both calculators.
So, 1% life is the same as approx 10 VIT above.
Here's another way to look at things for those who play HC in particular :
Making Sense. If you stab someone, he will start bleeding. If you stab him again he’ll continue to bleed through his first wound, but will now have another hole dripping vital liquid. In Diablo 3 things aren’t that normal, chance to bleed appears to have magic curative powers. So I have looked around and I can't seem to find a DPS calculator that shows the stats stated in the title Primarily: Damage Per Time, Skill Damage which includes the Skills you actually use and not white damage.
Darkness Assassin. Swtor operative dmg vs assassin dmg.
Spell dmg coefficient paladin vanilla. There are no debuffs on the mob so far.Has anybody an idea which effect increases my spell damage? I don't wear any gear with plus spell damage.
Essentially the DPS calculator is the amount of damage if you were to hit an Elite with your Skill based affix with the assumption that the Skill only does 100% weapon damage and that the Skill is related with your best Element. What we have at the moment, is something that helps the player determine the relative value of a DPS affix in relation to another affix (ie. how good is a main stat vs CC vs CD vs Elemental vs Elite etc)
The primary principle to using the calculator remains the same below but has been updated with new Elemental%, Elite% and Skill% calculator options which is applied to the *Skill DPS ('Burst DPS')
- copied and stickied this thread into General Discussions as it's a rather useful function of the site that generally gets missed by people.
----
(examples are old below (pre-expansion) but still applies with the latest expansion and patch version of Diablo 3)
Diablo 3 Dmg Calculator 2017
A useful DPS and EHP calculator tool is now available in all character sheets where it is now possible to more clearly assess what stat to focus on to increase your overall unbuffed DPS or EHP (unbuffed meaning that we don't use chosen passives/skills or paragon points giving us a fair baseline to make a ladder in the site)
This is particularly useful to determine how much of a gain a certain stat is and then compare it to another, for instance :
Diablo 3 Damage Calculator
Instead of 50% critical hit damage, you can get the same DPS increase from around 204 STR in the above example. The same principle applies to every stat in both calculators.
So, 1% life is the same as approx 10 VIT above.
Here's another way to look at things for those who play HC in particular :