Ad&d 1e Dmg

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T71 wot 900 dmg. Number of battles, statistics).

This is a let’’s read of the first edition DMG. I wanted to look at something old school. I was tempted to do the 1e Monster Manual, which is interesting in some ways such as the fact that Drow are described as possibly mythical, but there’s a ton of other bestiary Let’s Reads out there. Besides, for those who haven’t played 1e, where the philosophy was to keep a lot of information from the player, this is at times a strange and alien book.
I played a little bit of 1e back in the day, though I was a BECMI kid. So I’m not completely unfamiliar with this, but don’t have an enormous amount of exposure.

After purchase: The DMG is complete-The cover is as above, not either of the 1e covers, p. 236 has the TSR wizard logo instead of the Gen Con ad in my print book (rev. 1979); and the AD&D Game Family listing on p. 237 has been replaced by a full-page notice for the Gygax Memorial Fund. The meaning of A.D. Stands for Anno Domini, which is Latin for “year of our Lord,” and it means the number of years since the birth of Jesus Christ.That was a little more than 2000 years ago, so the date 500 A.D. Means 500 years after 2000 years ago, or a little more than 1500 years ago. As you can see on our BC AD timeline, the years before Jesus was born are BC – Before.


I’m working off the PDF put out by WOTC (available at Drivethru) which I believe, except for the cover and the copyright info on the title page. Is identical to the printed edition.Ad&d
Shannon Appelcline has a history of the printings of the Dungeon Masters Guide (no apostrophe in 1e) here.
The cover on the edition I’m going by is this:

The original picture is a lot more evocative, showing a lot more of the efreet, and adventurer’s fighting it. I like it, but assume that the scantily clad woman being held by the monster was not the sort of thing WOTC wanted to portray. At least she’s got a dagger. I think she may be trying to stab the monster.

(WOTC really cropped too much out of all the 1e cover reprints, but that’s a subject for another day.)
We then learn, on the title page, this is 'A COMPILED VOLUME OF INFORMATION PRIMARILY USED BY ADVANCED DUNGEONS & DRAGONS GAME REFEREES, INCLUDING: COMBAT TABLES; MONSTER LISTS AND ENCOUNTERS; TREASURE AND MAGIC TABLES AND DESCRIPTIONS; RANDOM DUNGEON GENERATION; RANDOM WILDERNESS TERRAIN GENERATION; SUGGESTIONS ON GAMEMASTERING; AND MORE.” (TSR's all caps, not mine. ) Ad krant
Foreward

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Ad&d 1e Dmg Pdf

The book starts with introductory remarks by Mike Carr, not Gary Gygax, discussing whether Dungeon Mastering is an art or a science, more of something with an individual flair, or based on attention to detail.
“Esoteric questions aside, one thing is for certain — Dungeon Mastering is, above all, a labor of love,” he says, before explaining how the AD&D DMG will improve your life as a Dungeon Master and, along with your imagination, help you create the best worlds possible.
Contents

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I don’t have much to say about the table of contents, since we’ll be getting to everything eventually. But it also has a list of the charts in this book, in alphabetical order rather than chapter order. To give you an idea of the diversity of what we’ll encounter, here are the “C” entries.

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Castle Tables ...............................................182, 183
Chance of Contracting Disease .......................................13
Chance of Discovering Natural Cave Area ..............................106
Chance of Parasitic Infestation ........................................13
Chances of Becoming Lost ...........................................49
City/Town Encounter Matrix ........................................191
Combat Sequence ................................................61
Conjured Animals Table ...........................................222
Construction Defensive Values .......................................110
Construction Times ...........................................106, 107
Cost of Constructions .............................................107
Cost of Holy/Unholy Water Receptacles ................................115
Cost of Siege Engines .............................................108
Cost of Spells Cast by Non-Player Characters ........................103, 104
Creatures Struck Only By Magic Weapons ...............................75

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Next: We get Gygaxian.