Creating A Magic Weapon Dmg

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From what I understand, 3k is a good goal number for DPS weapon damage. I can't seem to get my numbers close to that though, I'm not using potions/food/drink very often, but is that all I'm missing or is there something fundamental that I'm just not getting?
I have a CP220 Orc w/Two Handed (with the appropriate passives)
- I have two fighters guild abilities slotted, and Flawless Dawnbreaker as my ultimate (with appropriate passives)
- I have 67 points into mighty thus far.
- I have 50 points into stamina and have 23,000 or so.
- My weapon is purple CP160
Maybe some other stuff I'm overlooking too. Regardless, I know I could always use the warrior stone, equip Hunding's Rage, and do more max stamina enchantments, but I feel like my weapon damage is just too small for what other people say a DPS's damage should be.
1678 - Unbuffed
1944 - Buffed (two buffing skills)
What am I missing? Would food/drink/potions really make a huge difference? Would Hunding's Rage make the difference? Something else entirely?

In this post you can make a Terraria Weapon. Example: Twins Gun 29 magic damage Uses 6 Mana Very fast Speed. Crafting: 20 Gold bar 1 Mechinal Eye. Magic Weapon is a Sorcery in Dark Souls 3. To cast a sorcery, you must use a Staff or Special Weapons that can cast Sorceries. Sorcery for casters who wield swords. Reinforces right weapon with magic. The power of the sorcerer-swordsmen of Vinheim is predicated upon this and Magic Shield. Many warriors learn sorcery just for this enchantment.'

Dungeons and Dragons (D&D) Fifth Edition (5e) Magic Items. A comprehensive list of all official magic items for Fifth Edition. Information here has been taken from the DMG (page 128 – “Crafting a Magic Item”; page 129-130 “Selling Magic Items”, and the Magic chapter in general) and the PHB (“Downtime Activities - Crafting” page 187), as well as several hours research online into blogs on other players considerations on crafting, and modern day armour, weapon, jewellery, and general goods crafting.

ESO FAQ >> What Are Types Of Damage

  • Flame, Frost, Shock Damage
  • Bleed, Poison, Disease Damage

In ESO there are a number of different damage types with associated effects, strengths and weaknesses. You will often see these referenced in the tooltips of abilities. You will see references to Magic Damage, Physical Damage and more. This tells you which type of damage is being applied to the target. The type of damage is important to note, because it determines what stats mitigate its damage and which buffs will increase its damage.

All types of damage are mitigated by either Spell Resistance OR Armor (Physical Resistance).

The different damage types are also effected by various buffs and passives, not to mention Champion Points.

Quick Reference

TypeEffects DamageMitigated By
Magic DamageSpell Damage
Max Magicka
Spell Crit
Spell Resistance
Flame DamageSpell Damage
Max Magicka
Spell Crit
Spell Resistance
Frost DamageSpell Damage
Max Magicka
Spell Crit
Spell Resistance
Shock DamageSpell Damage
Max Magicka
Spell Crit
Spell Resistance
Physical DamageWeapon Damage
Max Stamina
Weapon Crit
Armor
(Physical Resistance)
Bleed DamageWeapon Damage
Max Stamina
Weapon Crit
Armor
(Physical Resistance)
Poison DamageWeapon Damage
Max Stamina
Weapon Crit
Armor
(Physical Resistance)
Disease DamageWeapon Damage
Max Stamina
Weapon Crit
Armor
(Physical Resistance)

Magic Damage

Magic Damage comes from spells, most commonly Class Skills and Staff Skills. Magic Damage is mitigated with Spell Resistance.

If a Skill uses Magicka it will deal Magic Damage unless the tooltip specifically states otherwise.

Physical Damage

Physical Damage is mostly from Weapon Skills (except Staffs) and Stamina morphs of Class Skills. Physical Damage is mitigated by Armor (also called Physical Resistance).

If a Skill uses Stamina it will deal Physical Damage unless the tooltip specifically states otherwise.

Magic Weapon Pathfinder

The damage received from falling is also classified as Physical Damage.

Weapon

Flame, Frost, Shock Damage

These damage effects are like Magic Damage but they also have slightly different additional effects. Flame, Frost and Shock Damage are still mitigated with Spell Resistance but they also have their own additional mitigation – Flame Resistance, Frost Resistance and Shock Resistance. These secondary mitigation apply on top of Spell Resistance. So for example Flame Damage will first be mitigated with Spell Resistance and then Flame Resistance before applying damage.

Flame Damage

Flame Damage has the chance to apply the Burning Status Effect which applies Flame Damage over time to the target. This effect deals moderate damage over 3 seconds.

Flame Damage will also have the chance to cause the Explosion Effect on NPC targets which are particularly susceptible to fire – such as zombies, troll and stranglers. The Explosion Effect deals a burst of Flame Damage but can only effect NPCs and not enemy players.

Creating A Magic Weapon Dmg Download

Vampires take 25% increased Flame Damage.

Frost Damage

Frost Damage has the chance to apply the Chilled Status Effect which reduces the target movement speed by 40% for 4 seconds.

Shock Damage

Shock Damage has the chance to apply the Concussion Status Effect which reduces the damage of the target by 15% for 4 seconds.

Bleed, Poison, Disease Damage

There is also Bleed Effects, Poison Effects and Disease Damage in ESO which can come from various Skills like Poison Arrow and also Weapon Enchants.

Magic Weapon Ds3

Bleed Damage

The Bleed Effect can be triggered from a number of Weapon Skills like Blood Craze (Dual Wield) and Cleave (2H) and applies a damage over time to the target. Bleed Damage is mitigated with Armor (Physical Resistance).

Poison Damage

Poison Damage can come from a variety of sources but most commonly from Poison Arrow (Bow) and Lethal Arrow (Bow). A number of Dragonknight ability morphs deal Poison Damage. Poison Damage has the chance to proc the Poison Status Effect which deals Poison Damage over 12 seconds. Poison Damage is mitigated by Armor (Physical Resistance).

Hit the Apply button and it will create your bootable USB drive.Reboot into OS X and hold the option key when you hear the startup chime. You'll need this to make the drive bootable on a Mac. Evernote dmg. Choose 'Mac OS Extended (Journaled) on the left.Hit the Options button under the partition table and choose 'GUID Partition Table'. Hit the Apply button when you're done to format your drive (note: it will erase everything on the drive).Click on the 'Restore' tab, choose the InstallESD.dmg file as the source and your flash drive as the destination.

Werewolves take 25% increased Poison Damage while in Werewolf form.

Disease Damage

Disease Damage comes from Weapon Enchants and and also from a number of Nightblade ability morphs. Disease Damage has the chance to proc the Diseased Status Effect which reduces the healing received by the target by 15% for 10 seconds. Disease Damage is mitigated with Armor (Physical Resistance).

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