Warframe Fire Dmg Op
- Elemental damage mods take a percentage of your damage, and adds that to the total damage. Fire does incrase dmg vs infected also cause enemy to panic. Ap do great dmg on everything. Ice to slow and shield get rid. Electric does increase dmg vs corpus and stun others. Poison do full dmg to everything and do ton of dmg to shields.
- DE, please reconsider Ember's nerf Suggestion During today's workshop, we have come to know Chroma is getting his dmg multipliers fixed to what they're supposed to be, and on top of that he's getting buffs (vex multipliers being an aura is insane, and his 1 got QoL and buffs as well).
@zeik: I just barely had enough credits to buy the blueprint, and make the Karak. It'll be done in 24 hours, so we'll see how that goes. I also got rid of that armor mod, and added something else. Just feels like I'm having to do a ton of stuff to squeeze even 1% more effectiveness out of my warframe, and weapons. Best Beginner weapons in Warframe for Mastery Rank 1-5 would be. Melee: Nikana Prime (MR 4) – Insane damage output, and with the right mod combination you can melt enemies of level 100 without any problems. You can also use Tipedo or Atterax both are good enough to carry you to high-level content.
Other Remnant: From the Ashes Guides:
- All Traits Guide (How to Unlock Them).
- Weapons Guide and Where to Find Them.
- How to Deal with Adds and Manage Game Difficulty.
- One Shot One Kill Build (High Damage Sniper Build).
- Bosses on Yaesha (How to Defeat).
- Bosses on Corsus (How to Defeat).
- Bosses on Rhom (How to Defeat).
- Bosses on Earth (How to Defeat).
- Bell Puzzles and Monolith Puzzle.
- Dreamer / Nightmare Strategy.
- Leto's Amulet (Secret Item).
- Traits Guide with Pics.
- How to Beat Dreamer.
- Materials Farming.
Overview
This build focuses on three aspects which are: CRITS, CRITS and more CRITS! (..and survivability, although that's boring.)
We are aiming to be as tanky as possible so that we can avoid getting one-shotted by attacks in higher difficulties, but the meat of the build still lies on the Damage Output.
This build is viable for both solo and co-op play.
Long Gun
Ruin is just an excellent weapon overall, having decent dmg, fire rate and reload speed. Where it truly shines however, is its insane clip size (30!) that synergizes well with our armor's passive (will be explained further). The mod on this weapon allows us to revive when it's fully charged, which is very nice to have. Btw, this is a 3-shot burst fire weapon wich some people hate, but personally, I love it.
Obtainable by killing the Undying King.
Handgun
We want SMG in the handgun slot for two things: close range control and the ability to slot in the Hunter's Mark mod. Hunter's Mark increases our crit chance by 15% for a whole minute which we definitely want! Fast melee enemies that rushes us are bad news since Ruin is quite bad at close quarters combat, but the SMG covers that weakness very well.
SMG: Obtainable in Ward 13.
Hunter's Mark: Purchasable in Ward 13 or Starting mod for the hunter archetype.
Melee (Optional)
Guardian axe. It's aesthetically pleasing since it matches our armor!Fashion souls = best souls!
..But on a more serious note, we don't really need a melee weapon so just go with whatever you think is best!
Armor
Radiant Set. The passive on this armor is just too good to pass up. More crit chance & dmg on dealing crits? yas pl0x. The Radiant Set has respectable defense and resistances, since it is a heavy armor, which ironically is it's only downside, but don't worry too much since we will be fixing this problem with the next entry.
Body and Legs: Purchase after depleting the conversation options with the Stuck Merchant (Yaesha)
Helmet: Obtainable in the Curio Dungeon (Yaesha).
Amulet
Leto's Amulet, the saviour of this build. This Amulet might seem trash initially, but the 40% weight reduction on armors means that our Radiant Set is now a MEDIUM weight class armor! No more fat-rolling, yeeet! It also has a 10% reduction in stamina cost which is a welcome addition!
Obtainable in the Hidden Sanctum Dungeon (Earth), in a rectangular dead-end room. Crouch past the wall with 'Only the penitent man may pass' writing. Not a 100% spawn, keep re-rolling!
Rings
Ah, Braided Thorns and Devouring Loop, the Burst Crit combo rings.
Braided Thorns gives you a 15% crit chance boost for 6s after killing enemies, which might be bad on other RPGs but you need to remember that bosses in this game spawns adds, which means the bonus from this ring is always going to be up!
Devouring Loop gives you a 5% chance on critical hits to deal 300% bonus dmg! NOW THAT'S A LOT OF DAMAGE! 5% might seem like a small number but a specific trait will increase this number by 15%, totalling to a whopping 20% chance!
Braided Thorns: Kill the root worshipper in Marrow Pass Dungeon (Earth).
Devouring Loop: Obtainable in Drowned Trench dungeon (Corsus).
Traits
Quality of Life
- Vigor, Endurance, Glutton.
Defensive
- Mother's, Keeper's and Guardian's Blessing, Barkskin.
CORE
- Quick Hands: Raster reload = more dps!
- Trigger Happy: More fire rate = more dps!
- Handling: When you use frenzy dust (which you should on higher difficulties!), you will experience a significant increase in spread and recoil. This trait helps fix that.
- Kingslayer: Crit dmg Increase, self-explanatory.
- Executioner: Crit chance Increase, self-explanatory.
- Mind's Eye: Ranged dmg Increase, self-explanatory.
Overland Park Fire
Catalyst: This is the trait that increases Devouring Loop's proc chance by 15%! Max it!
Aura mods:
Mod: | Description: | Polarity: | Price on warframe.market: |
Corrosive projection | Enemy armor reduced by 30% at max rank | – Polarity | 10-15 plat |
Loot Detector | Mini-map shows loot-crates +30 loot radar | – Polarity | 15 plat |
Energy Siphon | Warframe energy regeneration +0.6 rate | – Polarity | 10-20 plat |
Rifle Amp | Rifle damage increased +27% | V Polarity | 10 plat |
Steel Charge | Melee weapon damage increased +60% | V Polarity | 10 plat |
NOTE:Aura mods increase amount of total mod-slots available to mod with on your warframe if the Polarity is matching the polarity your warframe have (can be changed by forma) – it actually doubles the capacity of the aura mod so if you have say 7 capacity on your aura mod, you GAIN 14 extra mod capacity for your warframe – hence the importance of matching polarities on aura mod slot.
Also note that Aura mods such as Corrosive Projection as well as Shield Disrupt and Energy Siphon are auras that stack within a group – if all have it they all stack with each other!
Corrosive Projection is a must-have for all missions vs. higher-level enemies that you need to kill – if all in team has it basically removes all their armor making them so much easier to kill.
Energy Siphon is useful for Passive energy regeneration – I personally think its useful for Spy missions when I go Loki and don’t want to run out so easily of energy.
Augmentation mods:
Mod: | warframe | description | syndicate |
Pilfering Swarm | Hydroid | Enemies killed by tentacle swarm has 100% chance of dropping extra loot | Cephalon Suda/New Loka |
Chilling Globe | Frost | Enemies that enter globe have a 50% chance of become frozen solid for 8s | Cephalon Suda/Steel meridian |
Chromatic blade | Excalibur | Exalted blade damage type changes with energy color + higher status chance | Steel meridian/Arbiters of Hexis |
Freeze Force | Frost | Casting Freeze on ally adds +100% cold damage to their attacks for 40s | Cephalon Suda/Steel meridian |
Shock trooper | Volt | Casting Shock on ally adds +100% electrical dmg to their attacks for 40s | Arbiters of Hexis/Red Veil |
Vampire Leech | Trinity | Energy vampire (EV) excess energy replenish shields by 150% | The Perrin Sequence/New Loka |
NOTE:All augmentation mods platinum prices on warframe.market seem to be around 15 plat on the day of writing the article, and all augmentation mods cost 25k standing with syndicates.
There probably are a lot more useful augmentation mods – but these are the ones we have used quite a lot ourselves so far – feel free to give us suggestions to our email however if you wish us to extend this list :) Keep in mind that the mods you suggest should preferably serve a useful purpose – all but chromatic blade above help groups to farm in one way or another.
Exilus mods:
Mod: | What it gives (description) | Polarity | warframe.market price |
Cunning Drift | +12% slide, -30% friction +15% ability range | V Polarity | 10 plat |
Enemy Sense | +30 enemy radar | – Polarity | 3 plat |
Handspring | +160% faster knockdown recovery | – Polarity | 5 plat |
Power Drift | +15% ability strength +30% knockdown resistance | = Polarity | 7 plat |
Rush | +30% Sprint speed | – Polarity | 2 plat |
Thief’s Wit | +42 Loot radar | – Polarity | 2 plat |
NOTE:Prices are relative to the time of writing this article.
Regular (includes corrupted) must-have warframe mods:
Mod: | Description | Polarity | warframe.market price |
Continuity | +30% Ability Duration | V Polarity | 8 plat |
Flow | +150% Energy Max | – Polarity | 2 plat |
Blind rage | +99% Ability strength, -55% Ability efficiency | V polarity | 20 plat |
Constitution | +40% Knockdown recovery, +28% Ability duration | – Polarity | 10 plat |
Intensify | +30% Ability strength | V Polarity | 3 plat |
Narrow Minded | +99% Ability duration, -66% Ability range | D Polarity | 25 plat |
Natural Talent | Improves casting speed of warframe abilities +50% | – Polarity | 7 plat |
Overextended | +90% Ability range, -60% Ability strength | D Polarity | 20 plat |
Quick thinking | Drains energy to stop lethal damage with 240% efficiency | D Polarity | 10 plat |
Streamline | +30% Ability efficiency (lower energy cost) | – Polarity | 2 plat |
Transient Fortitude | +55% Ability strength, -27.5% Ability duration | V Polarity | 40 plat |
Stretch | +45% Ability range | – Polarity | 2 plat |
Redirection | +440% Shield Capacity | D Polarity | 1 plat |
Steel Fiber | +110% Armor | D Polarity | 2 plat |
Vitality | +440% Health | D Polarity | 2 plat |
Health Conversion | Health orbs grant +450 armor, stacking up to 3 times. Taking dmg consumes a stack after 3s | D Polarity | 60 plat |
NOTE:Primed versions of mods REQUIRE 1’000’000 (million) credits(!) to trade with other players! So if you’re buying, you better have 1 million credits PER Prime Mod.
For more information about existing warframe mods, you can visit the warframe.wikia.com page for it.
Wheelhouse dmg. We’ve all heard the adage “Content is King”, but what does that really mean?
Mod: | Description: | Polarity | Price on warframe.market |
Combustion beam | Enemies killed explode dealing +600 damage shortly after death | V Polarity | 4 plat |
NOTE: These mods above work for all Primarys.
Rifle mods:
Mod: | Description | Polarity | price on warframe.market |
Serration | +165% damage | V Polarity | 2 plat |
Split Chamber | +90% Multishot | V Polarity | 4 plat |
Speed Trigger | +60% Fire rate (x2 for bows) | V Polarity | 2 plat |
Heavy Caliber | +155% damage, – (minus) 55% Accuracy | V Polarity | 25 plat |
Hellfire | +90% Heat damage | – Polarity | 5 plat |
Cryo Rounds | +90% Cold damage | D Polarity | 2 plat |
Stormbringer | +90% Electricity damage | – Polarity | 4 plat |
Infected Clip | +90% Toxin damage | – Polarity | 2 plat |
Malignant Force | +60% Toxin damage, +60% status chance | V Polarity | 8 plat |
Fanged Fusillade | +120% Slash damage | – Polarity | 40 plat |
Fast Hands | +30% Reload speed | – Polarity | 1-4 plat |
Piercing Hit | +30% Puncture damage | – Polarity | 1-5 plat |
Rifle Ammo Mutation | Converts unused ammo into rifle ammo (pistol becomes 8, sniper/shotgun 15) | – Polarity | 4 plat |
Vile Acceleration | +90% Fire rate (x2 for bows), – (minus) 15% damage | – Polarity | 12 plat |
Bane of Corpus | +30% damage to corpus | V Polarity | 2 plat |
Hammer Shot | +60% Critical damage, +40% status chance | D Polarity | 5 plat |
Bane of Grineer | +30% damage to grineer | V Polarity | 5 plat |
Bane of Infested | +30% damage to infested | V Polarity | 2-6 plat |
Point Strike | +150% Critical chance | V Polarity | 3 plat |
Rime Rounds | +60% cold damage, +60% status chance | V Polarity | 10 plat |
Shred | +30% Fire rate (x2 for bows), + 1.2 “punch through” | V Polarity | 5 plat |
Thermite Rounds | +60% heat damage, +60% status chance | V Polarity | 8 plat |
Vital Sense | +120% Critical damage | V Polarity | 4 plat |
Wildfire | +20% Magazine capacity, +60% heat damage | V Polarity | 2 plat |
NOTE:Rifle mods except for ammo mutation also works for bows(!).
Warframe Fire Damage Mods
Shotgun mods:
Mod: | Description: | Polarity: | Price on warframe.market: |
Hell’s Chamber | +120% Multishot | V Polarity | 2 plat |
Point Blank | +90% damage | V Polarity | 2 plat |
Chilling Grasp | +90% cold damage | D Polarity | 2 plat |
Charged Shell | +90% electricity damage | – Polarity | 4 plat |
Blunderbuss | +90% critical chance | V Polarity | 3 plat |
Accelerated Blast | +60% fire rate, + 60% puncture | V Polarity | 2 plat |
Blaze | +60% damage, + 60% heat damage | V Polarity | 6 plat |
Scattering Inferno | +60% heat, +60% status chance | V Polarity | 20 plat |
Ammo Stock | +60% Magazine capacity | – Polarity | 10-20 plat |
Contagious Spread | +90% Toxin | – Polarity | 4 plat |
Flechette | +30% puncture damage | – Polarity | 1 plat |
Incendiary Coat | +90% heat damage | – Polarity | 2 plat |
Shredder | +30% Slash | – Polarity | 3 plat |
Tactical Pump | +30% Reload Speed | – Polarity | 2-5 plat |
Shotgun ammo mutation | Converts unused ammo pickups to shotgun ammo | – Polarity | 2 plat |
Cleanse Corpus | +30% damage to corpus | V Polarity | 7 plat |
Cleanse Grineer | +30% damage to grineer | V Polarity | 7 plat |
Cleanse Infested | +30% damage to infested | V Polarity | 1-3 plat |
Cleanse Corrupted | +30% damage to corrupted (void) | V polarity | 39-50 plat |
Frigid Blast | +60% cold damage, + 60% status chance | V Polarity | 10 plat |
Ravage | +60% Critical damage | V Polarity | 2 plat |
Shotgun Spazz | +90% fire rate | V Polarity | 4 plat |
Seeking Fury | +15% Reload speed, +1.2 “punch through” | V Polarity | 3 plat |
Toxic Barrage | +60% toxin damage, +60% status chance | V Polarity | 6 plat |
Vicious Spread | +90% damage, + 60% spread | V Polarity | 12 plat |
Bow mods:
Mod: | Description: | Polarity: | Price on warframe.market: |
Arrow Mutation | Convert unused ammo pickup into arrow ammo | – Polarity | 2 plat |
NOTE:Everywhere where you can see exact numbers means numbers at MAX RANK.
For more information about existing warframe mods, you can visit the warframe.wikia.com page for it.
Mod: | Description: | Polarity: | Price on warframe.market: |
Barrel Diffusion | 120% multishot | V Polarity | 5 plat |
Deep Freeze | +90% cold damage | D Polarity | 5 plat |
Hornet Strike | +220% damage | V Polarity | 2 plat |
Lethal Torrent | +60% fire-rate, +60% multishot | V Polarity | 5 plat |
Convulsion | +90% electricity damage | – Polarity | 2 plat |
Scorch | +60% heat damage, +60% status chance | V Polarity | 7 plat |
Ruinous Extension | +8 range | – Polarity | 15-20 plat |
Pistol Pestilence | +60% toxin damage, +60% status chance | V Polarity | 5 plat |
Pathogen Rounds | +90% toxin damage | – Polarity | 10 plat |
Anemic Agility | +90% fire-rate, -15% damage | – Polarity | 5 plat |
Concussion Rounds | +60% Impact damage | – Polarity | 2 plat |
Heated Charge | +90% heat damage | – Polarity | 3 plat |
Hollow Point | +60% crit damage, -15% damage | – Polarity | 5 plat |
Maim | +120% Slash damage | – Polarity | 60 plat (right after void trader) |
No Return | +60% Puncture damage | – Polarity | 4 plat |
Pistol ammo mutation | Converts unused ammo to pistol ammo | – Polarity | 3 plat |
Quickdraw | +48% reload speed | – Polarity | 4 plat |
Razor Shot | +60% Slash damage | – Polarity | 3 plat |
Slip Magazine | +30% Magazine capacity | – Polarity | 3 plat |
Steady Hands | -60% Weapon recoil | – Polarity | 2 plat |
Stunning Speed | +40% reload speed, +10% status chance | – Polarity | 2 plat |
Expel Grineer | +30% damage to grineer | V Polarity | 5 plat |
Expel Corpus | +30% damage to corpus | V Polarity | 30 plat |
Expel Infested | +30% damage to infested | V Polarity | 3 plat |
Expel Corrupted | +30% damage to corrupted | V Polarity | 25-40 plat |
Frostbite | +60% cold damage, +60% status chance | V Polarity | 5 plat |
Gunslinger | +72% fire-rate | V Polarity | 4 plat |
Pistol Gambit | +120% critical chance | V Polarity | 3 plat |
Target Cracker | +60% crit damage | V Polarity | 6 plat |
Stance mods:
Mod: | Used for: | Polarity: | Price on warframe.market: |
Bleeding Willow | Polearms | – Polarity | 3 plat |
Blind Justice | Polearms | – Polarity | 3 plat |
Brutal Tide | Sparring | – Polarity | 5 plat |
Burning Wasps | Whips | D Polarity | 2 plat |
Clashing Forest | Staves | V Polarity | 4 plat |
Cleaving Whirlwind | Heavy Blade | D Polarity | 4 plat |
Coiling Viper | Whips | = Polarity | 2 plat |
Crossing Snakes | Dual Swords | – Polarity | 2 plat |
Crushing Ruin | Hammers | V Polarity | 20 plat |
Decisive Judgement | Nikanas | V Polarity | 5 plat |
Defiled Snapdragon | Blade & Whip | V Polarity | 4 plat |
Eleventh Storm | Sword & Shield | V Polarity | 10 plat |
Flailing Branch | Staves | <- Polarity | 5 plat |
Fracturing Wind | Fist | <- Polarity | 1 plat |
Gaia’s Tragedy | Fist | D Polarity | 3 plat |
Gemini Cross | Tonfas | V Polarity | 2 plat |
Gleaming Talon | Glaives | – Polarity | 10 plat |
Gnashing Payara | Dual Daggers | <- Polarity | 3 plat |
Grim Fury | Sparring | <- Polarity | 3 plat |
Homing Fang | Daggers | – Polarity | 3 plat |
Iron Phoenix | Swords | <- Polarity | 2 plat |
Malicious Raptor | Claws | V Polarity | 10 plat |
Pointed Wind | Daggers | V Polarity | 4 plat |
Reaping Spiral | Scythes | – Polarity | 1 plat |
Rending Crane | Heavy Blade | V Polarity | 15-25 plat |
Seismic Palm | Fists | D Polarity | 2 plat |
Shattering Storm | Hammers | D Polarity | 7 plat |
Shimmering Blight | Polearms | = Polarity | 5 plat |
Sinking Talon | Dual Daggers | = Polarity | 2 plat |
Sovereign Outcast | Tonfas | – Polarity | 10 plat |
Spinning Needle | Dual Daggers | D Polarity | 2 plat |
Stalking Fan | Scythes | = Polarity | 10 plat |
Sundering Weave | Machetes | = Polarity | 1 plat |
Swirling Tiger | Dual Swords | = Polarity | 3 plat |
Tempo Royale | Heavy Blade | D Polarity | 30 plat |
Tranquil Cleave | Nikanas | V Polarity | 7 plat |
Vengeful Revenant | Swords | V Polarity | 100-130 plat |
Vulpine Mask | Rapiers | – Polarity | 4 plat |
Regular Melee mods:
Mod: | Description: | Polarity: | Price on warframe.market: |
Berserker | +30% attack speed (max 75%) for +24s on Critical hit | V Polarity | 15 plat |
Fever Strike | +90% Toxin damage | – Polarity | 3 plat |
Blood Rush | +165% critical chance stacks with combo multiplier | V Polarity | 25 plat |
True Steel | +60% Critical chance | V Polarity | 5 plat |
Body Count | Increase Combo Duration by +12s | – Polarity | 30 plat |
Pressure Point | +120% Melee damage | V Polarity | 4 plat |
Molten Impact | +90% Heat damage | – Polarity | 3 plat |
Jagged Edge | +90% Slash damage | – Polarity | 5 plat |
Auger Strike | +120% Puncture damage | – Polarity | 25 plat |
Buzz Kill | +120% Slash damage | – Polarity | 60 plat (after void trader) |
Heavy Trauma | +90% Impact damage | – Polarity | 2 plat |
Reflex Coil | +60% Channeling Efficiency | – Polarity | 3 plat |
Rending Strike | +60% Slash damage, +80% Puncture damage | – Polarity | 4 plat |
Shocking Touch | +90% Electricity damage | – Polarity | 3 plat |
Sundering Strike | +90% Puncture damage | – Polarity | 4 plat |
Life Strike | +20% life steal, -140% channeling efficiency | D Polarity | 15 plat |
North Wind | +90% Cold damage | D Polarity | 3 plat |
Corrupt Charge | +100% Channeling damage, -40% Channeling Efficiency | V Polarity | 4 plat |
Finisher Touch | +60% Finisher damage | V Polarity | 3 plat |
Focus Energy | 40% Channeling efficiency, +60% effiency | V Polarity | 5 plat |
Fury | 30% Attack speed | V Polarity | 2 plat |
Killing Blow | +120% Channeling damage | V Polarity | 4 plat |
Organ Shatter | +90% Crit damage | V Polarity | 3 plat |
Reach | +60% range | V Polarity | 4 plat |
Smite Corpus | +30% damage to corpus | V Polarity | 5 plat |
Smite Infested | +30% damage to infested | V Polarity | 4 plat |
Smite Grineer | +30% damage to grineer | V Polarity | 5 plat |
Smite Corrupted | +30% damage to corrupted | V Polarity | 25 plat |
Spoiled Strike | +100% Damage, -20% Attack speed | V Polarity | 4 plat |
Vicious Frost | +60% Cold damage, +60% Status chance | V Polarity | 8 plat |
Virulent Scourge | +60% Toxin damage, +60% Status chance | V Polarity | 7 plat |
Volcanic Edge | +60% Heat damage, +60% Status chance | V Polarity | 6 plat |
Mod: | Description: | Polarity | Price on warframe.market |
Coolant Leak | Sentinel has a 3m freeze aura, slowing incoming enemies | 1 Polarity | 10 plat |
Accelerated Deflection | +90% Shield Recharge | D Polarity | 5 plat |
Animal Instinct | +30 Loot radar, +18 Enemy radar | – Polarity | 4 plat |
Guardian | Boost’s owners shield by 100% when it runs out | 1 Polarity | 4 plat |
Calculated redirection | +275% Shield Capacity | D Polarity | 2 plat |
Sanctuary | Creates a shield with x health around the player when he is reviving allies | D Polarity | 5 plat |
Enhanced Vitality | +220% Health | D Polarity | 4 plat |
Metal Fiber | +110% Armor | D Polarity | 5 plat |
Vacuum | Detects and collects items within 11.5m for its master, including mods | 1 Polarity | 5 plat |
Regen | If killed, Regenerates 1x with 100% Max Health and is invulnerable for 6s | 1 Polarity | 2 plat |
Mod: | Description: | Polarity: | Price on warframe.market |
Bite | +330% Critical chance, +220% Critical damage | V Polarity | 30 plat |
Link Health | +165% health-link | D Polarity | 10 plat |
Link Armor | +110% armor-link | D Polarity | 10 plat |
Link Shields | +110% shield-link | D Polarity | 7 plat |
Maul | +330% Melee damage | V Polarity | 7 plat |
Pack Leader | Heals your pet for a percentage of the damage you deal with your melee attacks. +x% lifesteal-link | V Polarity | 4 plat |
Scavenge | +90% chance of pet to pry open locked locker | 1 Polarity | 4 plat |
Shelter | Creates a shield with x health around the player when they are reviving fallen allies | D Polarity | 5 plat |
NOTE: Augment mods that come with certain kubrows are not included because they are exclusive to one type of kubrow.
Mod: | Description: | Polarity: | Price on warframe.market |
Argon Plating | +90% armor | D Polarity | 4 plat |
Efficient Transferral | +30% Ability Duration | D Polarity | 7 plat |
Energy Inversion | +120% Shield Capacity | D Polarity | 9 plat |
Enhanced Durability | +150% health | D Polarity | 7 plat |
Superior Defenses | +100% shield recharge | D Polarity | 5 plat |
System Reroute | +55% Ability Efficiency | – Polarity | 20 plat |
Archwing Gun mods
Mod: | Description: | Polarity: | Price on warframe.market |
Comet Blast | +90% Impact damage | – Polarity | 10 plat |
Electrified Barrel | +120% Electricity damage | – Polarity | 30 plat |
Hollowed Bullets | +60% Crit damage | V Polarity | 5 plat |
Magazine Extension | +60% Magazine capacity | – Polarity | 2 plat |
Parallax Scope | +80% Crit chance | – Polarity | 3 plat |
Polar Magazine | +120% Cold damage | D Polarity | 4 plat |
Rubedo-Lined Barrel | +60% damage | V Polarity | 4 plat |
Venomous Clip | +120% Toxin damage | D Polarity | 8 plat |
Archwing Melee mods
Mod: | Description: | Polarity: | Price on warframe.market |
Bleeding Edge | +110% Crit damage | V Polarity | 5 plat |
Cutting Edge | +60% Melee damage | V Polarity | 4 plat |
Extend | +80% Range | V Polarity | 5 plat |
Furor | +10% Attack speed | V Polarity | 5 plat |
Galvanized Blade | +120% Electricity damage | – Polarity | 5 plat |
Glacial Edge | +120% Cold damage | D Polarity | 5 plat |
Meteor Crash | +90% Impact damage | – Polarity | 8 plat |
Poisonous Sting | +120% Toxin damage | – Polarity | 10 plat |
Tempered Blade | +150% Critical chance | V Polarity | 5 plat |