Backstab Dmg Increase 7.2.5

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Backstab
Usable by
Class
Properties
Type
School
Cooldown
Other information
Level learned

10

Apr 13, 2017  It's been one day since we were treated to an overview of the developers' notes for Patch 7.2.5, but one day is apparently all it takes to go from big-picture notes to full-on patch notes. Arriving via the battle.net Blizzard App, the 7.2.5 PTR notes detail a. Backstab damage bonus from being behind the target reduced to 20% (was 30%). Dark Shadow is a new talent at level 90: While Shadow Dance is active, all damage you deal is increased by 30%. Mhw increase sticky and cluster dmg. Deepening Shadows now causes your finishing moves to reduce the remaining cooldown on Shadow Dance by 1.5 seconds (was 3 seconds) per combo point spent.

In the war between the Horde and the Alliance, grudges are taken to the hilt.[1]
In the World of Warcraft Trading Card Game.

Backstab is a level 10 Subtletyrogue ability. It is a hard-hitting move that only works with a dagger in the main hand, and deals additional damage if standing behind the target.

Tips and tactics

  • When soloing, use [Gouge] to move behind the mob and then Backstab. This earns two combo points off the bat! At higher levels it also combines well with [Cheap Shot] and [Kidney Shot].
  • Humanoid mobs will often attempt to flee when they are low on health. When a mob does so, it will also often turn its back to you and keep running even though you are behind it, giving you the chance to perform multiple Backstabs before the mob decides to fight you again.
  • If you want to use the Gouge-Backstab combo in the middle of a fight, be sure that your energy is full: combined they use more energy than you have. If you start the combo with less than 100 energy, you'll have to wait to regenerate some more; by that time the effect of Gouge will have worn off.
    • With the standard energy regeneration rate of 10 per second, it is viable to Gouge-Backstab starting with ~70 energy. The 4 second duration of standard Gouge should give ample time to get into position and regenerate the minimal 60 energy required for backstab. Though this may be technically possible starting with 65 energy, taking into consideration latency and user reaction, 70 is a safe bet.
  • When grouped, you can get at a mob's back or side fairly easily. However, if you Backstab whenever you can, you are likely to gain aggro, so use with some care. Consider using [Feint] or [Vanish] to keep your threat level down.
  • In PvP, a common method of moving behind another character is to jump forward through them, hold your right mouse button and rotate in mid-air to complete a 180 degree turn. You will land right behind and facing your opponent ready to follow up with a quick Backstab!

Trivia

  • Backstab is a basic Rogue spell in Hearthstone. The flavor text reads: 'It's funny how often yelling 'Look over there!' gets your opponent to turn around.'

Patches and hotfixes

  • Patch 7.2.5 (2017-06-13):
    • Backstab base damage increased by 35%.
    • Backstab damage bonus from being behind the target reduced to 20% (was 30%).
  • Patch 7.0.3 (2016-07-19): Damage increased by 47%, and deals 30% more damage if behind the target.
  • Patch 6.2.0 (2015-06-23): Now deals 20% more damage.
  • Hotfix (2014-12-15): 'Backstab's damage has increased by 20%.'
  • Patch 6.0.2 (2014-10-14): Backstab can now be used on either side of the target, in addition to behind the target. (See also: facing requirements)
  • Patch 5.4.0 (2013-09-10): Now deals 380% weapon damage (up from 275%).
  • Patch 5.0.4 (2012-08-28): Now a Subtlety specialization ability. Energy cost reduced from 60 to 35 Energy. Weapon damage increased from 200% to 275%.
  • Patch 1.8.0 (2005-10-10): Now uses normalized attack power.
  • Patch 1.4.0 (2005-05-05): Backstab now properly increases the attack power contribution by the percent modifier.
  • Patch 1.2.0 (2004-12-18): Backstab will automatically target the nearest enemy if no target is selected.
  • Patch 0.10 (2004-09-18): You can backstab fleeing creatures again.
  • Patch 0.7 (2004-06-15): Damage increased.

See also

References

External links

Classes
  • Death knight
  • Demon hunter
  • Druid
  • Hunter
  • Mage
  • Monk
  • Paladin
  • Priest
  • Rogue
  • Shaman
  • Warlock
  • Warrior
Rogue

Backstab Dmg Increase 7.2.5 Torrent

Retrieved from 'https://wow.gamepedia.com/index.php?title=Backstab&oldid=4880375'

Below is our guide for prioritizing your Subtlety Rogue abilities optimally. This should help give you a basic understanding of what to do and what's most important to focus on. Keep in mind that simply following this (or any other) rotation guide will not guarantee you to be amazing at DPS. How aggressively you execute the rotation, how fast and intelligently you react in encounters, your FPS, latency, etc. play a large part in the end-result of your performance. We encourage you to really focus on those things and perfect this rotation if you're very performance-focused.

Backstab Dmg Increase 7.2.5 Windows 7

Backstab Dmg Increase 7.2.5

DPS Priority: Execute the following priority for optimal DPS.

  1. Symbols Of Death to maintain the buff.
  2. Nightblade maintained with >= 5 Combo Point refreshes.
  3. Shadow Dance with 2 or more charges.
  4. Eviscerate to dump excess Combo Points.
  5. Shadowstrike when available to build Combo Points.
  6. Backstab to build Combo Points.

Shadow Dance is a key ability to the Subtlety rotation and should be used whenever it hits 2 or more charges. Try not to burn through all charges until you need to perform burst damage. Watch for additional charges of Shadow Dance when you use a finishing move thanks to Deepening Shadows.

  1. See single target priority.
  2. Swap Backstab and Shadowstrike with Shuriken Storm to build Combo Points with 2+ targets.
  3. Use Secret Technique on cooldown (if selected).

Backstab Dmg Increase 7.2.5 List

Your AoE DPS priority is similar to the single target rotation with the notable exception of using Shuriken Storm to generate Combo Points instead of Backstab.

These are effective cooldowns to try and incorporate in each encounter.

  • Shadow Blades Use on cooldown for burst damage.
  • Vanish Use to cast more Shadowstrike.
  • Marked For Death Use as often as possible for additional Combo Points (if selected).
  • Shuriken Tornado Use on cooldown for additional burst AoE damage (if selected).